![]() ![]() Though some parents may see the game differently, being that it's rated teen is about the time kids need to learn how to manage money, pay bills, and start understanding how you have to provide for a family (should you choose to have one in the Sims world.) It also shows how cheating affects the other person. Compared to what kids are doing these days and watching these days, this is nothing. The game is very innocent, and other parents who think otherwise are worried either because they have no trust or because their child behaves irresponsibly. If they are a teenager that is mature, responsible, and someone with who you have established trust between, then they should absolutely get the game. Ultimately, it all comes down to you, your child, and your relationship. In addition, would you rather your child make the wrong decisions in the game, or the wrong decisions in real life, which will cost them their life. Everything is an opportunity in life, and, consequently, in this game. Therefore, it should be allowed for both teens and maybe even smaller children. This game is very innocent, everything is confined to be appropriate for all children. If you trust they won't do that in the real world, they won't do it in this one either. They can smoke, drink, have sex, do any of these things in the world, but they aren't. When you let your children wander into the world, they have all of these options, hence the real-life simulation. Trust :::: If you trust your child that they will make the right decisions, then, no matter their age, they should be allowed to play it. In addition, many of the things parents are worried about being “inappropriate” are extremely subdued compared to the shows that nearly every teen is hooked onto nowadays, including Jane the Virgin, Teen Wolf, Thirteen Reasons Why, Merlí, Pretty Little Liars, South Park, Gossip Girl, Riverdale, etc.ĥ. They are allowed to use this game according to the manufactures view, who are also parents. The game is rated for teens :::: If your child is over 13 years old, they are in the ideal demographic for the game, and should most definitely be allowed to play it. Many of the parents critiquing the game don't realize this is one of the aspects that takes up a large portion of the game.Ĥ. They can design houses and expand their creativity beyond a piece of paper and something more sophisticated. ![]() For those children who aspire to pursue architecture or other creative aspects, even if just a hobby or an interest, this helps them persevere this. Creative aspects::: the Sims 4 enhances creativity by allowing you to design houses, create your own sims, determine their lives, create unique families, etc. this game is one of the tamest as it puts a light-hearted spin onto most of its ways of dying.ģ. Unlike other games which show blood, decapitations, shooting, murders, knife injuries, etc. In the Sims 4, as in life, characters eventually die or may die from factors such as drowning, electrocution, hunger, fire, rocket ship crash landing, old age, overexertion, cowplant, embarrassment, anger, and hysteria. This is only one aspect of the game, and, in addition, it is cartoonified, in other words, it is not realistic like the games mentioned above. These days, kids are asking for games such as "Fortnite" or "GTA", which include raw violence, death, and the RAW and SOLE purpose of these video game is to kill other players. Minimum violence::::: for those worried about violence in the game, that should not be a concern on your mind. Players must learn to manage their money if they wish to succeed in the game, including budgeting in order to buy residences at realistic prices, furnishing their home with expensive appliances, purchasing food, and, overall, the preponderance of activities cannot be completed without some fee, replicating real-life situations.Ģ. Every week, a bill is delivered to a residence, and if not paid within 48 hours, the electricity and water are restricted in the building until payment is made. ![]() sim’s economic means arise primarily from the job they dedicate their life to, which also incorporates a realistic aspect seeing as they must take up a certain amount of time every day to leave their house and dedicate their time to their business. This is a real-life simulation in which they learn experience, since: would you rather than make a financial mistake in the sims or in real life? This prepares them for all of that and so much more. Staggering statistics regarding the lack of financial knowledge between teenagers are starting to threaten kids’ economic future because they have no understanding of how to administer or handle their economic profits or losses. Establishes fiscal responsibility:::::This aspect is often overlooked in the formal education of modern children. ![]()
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